Syndicate

The Charge of the Syndicate

BY AYLFRED, ADMIRAL TENNYSON"Half a light-year, half a light-year, Half a light-year onward, All in the station of Death  Arrived the Syndicate. “Forward, the Syndicate brigade! Charge for the disk!” he said. Into the station of Death    Charged the Syndicate brigade.

“Forward, the Syndicate brigade!” Was there a man dismayed? Not though the operative knew Someone had blundered. Theirs not to make reply, Theirs not to reason why, Theirs but to do and die. Into the station of Death Charged the Syndicate brigade.

"Death to Nanotrasen" the Syndicate proclaimed."

The Syndicate, or otherwise often referred to as Nukies/Syndies, are a mixed group of elite,high-tech uniform mercenaries that have been sent into the territory to carry out assasinations of Nanotrasen presonnel and assist Syndicate's forces within the location. They appear in current Burgerstation's iteration. =Description= "Light infantry with small support of heavy armored cyborgs and operatives in hardsuits with syndicate sorcerers there and there. They are a fearsome force to reckon with at close range. They guard all roads of the location, patrol its perimeter and kill PMCs."

- NanoTrasen's guide to mercenarying. The Syndicate maintains the loosely assembled bases and a single hidden outpost/shuttle with sentry gun placements,their retinues refered to as Syndicate Operatives despite any difference in loadouts. Their main language is native to NanoTrasen, hence making it possible for NanoTrasen to comprehend what they're saying,though usually in a very tacticool slang.

Background History
when

Syndicate Characters/Mobs
Their main loadouts diverse to fit different roles.

NPCs
Part of the regular horde:

Special

I don't think they're spawned with the regular horde, I didn't come across this type in-game,but they appear in code,they remain to be classified.

Patrols Their patrols include few infantrymen,cyborg and usually a single hardsuit operator.

Outpost vendors
W=Weapon A=Ammo

Antagonist tactics
Disguised Death - Ditching syndicate outer armor/clothing and wearing random gear will effectively fool any player long enough for the antagonist to spray enough rounds to slow or kill them. - effective with weapons that deal high DPS in close quarters E.G Bulldog, SMP, C-20r SMG.