Factions

There are many different factions in the Burger Aurora Borealis Aurelion Bohrium Orion Orkan Eclipse Yon Sector, B.A.B.A.B.O.O.E.Y for short.

Most compete to reign supreme, some see profit in cooperation and trade.

=Playable™ factions=

Nanotrasen Mercenaries
Mercenaries hired by NanoTrasen to complete objectives groundside. They are a special group consisting of various species using a large variety of gear stolen from fallen enemies or purchased from vendors or shipped via Cargo dabbling in magic and what not. Currently the most developed faction.

Antag-only
The mercenaries often come into conflict with enemies while completing their objectives, with the type of enemy decided in a vote by the players at the beginning of the round. The selected horde then constantly spawns throughout the round, always moving in groups in order to overwhelm the player with their combined firepower.

The currently active hordes that can be voted for are: 

Syndicate
Packing mostly small caliber automatic weaponry to overwhelm their enemies at medium range and with bulldog automatic shotguns at close range, they are the death of many a new player that stumbles into the middle of them. Watch out for Syndicate Cyborgs,they're the most deadly. Keeping distance is best. 

Revolutionaries
Employing medium automatic to high caliber semi-automatic weapons as well as highly armored bears they excel at long and medium distances. Their high caliber weapons usually prove more than capable of dealing high amounts of damage if faced with impunity even when using cover. Staying mobile on your feet is advised. 

Space IRS
Contingent of people obsessed with fultoning anything they come across for no benefit of their own, they are made from something different, burger gave them artificial damage resistance atop already some good armor. = Non-playable factions=

Xenomorphs
A dangerous foe, these creatures are as deadly as they are fast, spitting powerful acids at range and slashing rapidly with their sharp claws, a group of them will tear down anyone that dares to attack them.

Zombies
Revived by a disease, these creatures mindlessly shamble towards their prey in groups, although some still hold the knowledge of their past lives, wielding whatever they had when they died. They spawn alot more aggressively as time goes on.

Blood Cultists
Cultists of Nar-Sie, a powerful eldritch being fueled by blood, they employ powerful magics and constructs to swarm the player, capable of taking them down in seconds.

Goblins
A greedy little bunch, these creatures kill and loot anything they come across, with their warriors acting as tough meatshields and their mages pelting the player at range with powerful magic, though they seem to be capable of trade.